Humankind will be receiving fully integrated modding support today (November 3), after the feature was originally pushed back from the initial launch.Humankind will use “full modding support” from mod.io, a cross-platform modding support service from ModDB founder Scott Reismanis.Speaking on the addition of mod.io to Humankind, Reismanis has said he is “thrilled that official mod support is being introduced into Humankind so early on” and added that “it’s exciting to work with Sega and Amplitude Studios on their creator community launch”.Meanwhile, Amplitude Studios producer Emilien Gorisse shared the following:“As devs, it’s always exciting to see how players take your game and make it their own via modding.
Read more on nme.com
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