Ubisoft has issued an apology for its inclusion of ableist language in Assassin’s Creed: Valhalla.On Tuesday (November 10), Courtney Craven, founder of gaming accessibility site Can I Play That?, revealed on Twitter that the game had included text describing an enemy’s facial scars from severe burns, and that the character is “terrified someone will see her disfigured face”.“It’s absolutely unacceptable to talk about facial differences this way.
Writers for games and otherwise need to do better,” Craven said.I didn't include this in my #AssassinsCreedValhalla impressions piece but it's equally important to address.
Read more on nme.com