PS5: Last News


‘Cyberpunk 2077’ external QA team denies claims it misled CD Projekt Red

Cyberpunk 2077, has denied allegations of mismanagement following whistleblower claims.Last week (June 25), the YouTube channel Upper Echelon Gamers published a video which featured claims from a whistleblower, alleging that Quantic Labs were the reason for Cyberpunk 2077‘s bugs.According to the whistleblower, Quantic Lab promised the developer CD Projekt Red a veteran team of testers for the game but instead gave the work to junior employees with less than a year of experience.It was also claimed, among other things, that the studio told staff to report a set number of bugs per day. This resulted in CD Projekt being bombarded with reports of minor performance glitches that distracted from work on more serious bugs.In a new statement to PCGamesN, Quantic Labs’ CEO Stefan Seicarescu said that the claims made by the whistleblower are incorrect.“The video published on social media starts with incorrect statements about Quantic Lab’s history.

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PlayStation 5 sales have reached 20million units worldwide
Sony has announced that the PlayStation 5 has reached 20million units sold worldwide, confirming it is planning on ramping up production this year.As reported by, Sony revealed the news on June 3 saying the PS5 would’ve reached the milestone far earlier if it was not for the global shortage of console components following its launch in November 2020.“We are thrilled to share that Sony Interactive Entertainment (SIE) has sold more than 20 million PlayStation 5 consoles globally,” said Veronica Rogers, senior vice president, head of global sales and business operations at Sony.“Since PS5’s launch, our teams have worked tirelessly to deliver a truly next-gen gaming console that has won the world over and we want to take this time to thank the fans for their support.“Your passion for the PlayStation brand is what drives us and what inspires us to innovate new technology, engineer the future of gaming, and continue creating the best place to play,” Rogers added.The head of global sales and business operations also went on to address the PlayStation fans who have yet to get their hands on the current-gen console, confirming that the company is planning on producing more this year.“To those fans who have yet to get their hands on a console, please know that we are planning on a significant ramp-up in PS5 production this year and we are working endlessly to make sure that PlayStation 5 is available for everyone who wants one,” Rogers said.In other news, sources close to the lead developer of Abandoned, Hasan Kahraman, have claimed that progress on the PlayStation 5 title has stalled, but Blue Box Games has said otherwise, saying: “It is in development.”
‘FIFA 22’ packs use “wide arsenal of tricks” to exploit players, says report
FIFA 22 packs for pressuring players into making in-game purchases and being misleading about their odds of getting particular rewards.Published yesterday (May 31), the report offers an investigation into “how the gaming industry exploits consumers using loot boxes” and uses two games – FIFA 22 and Raid: Shadow Legends – as case studies embodying the industry’s “manipulative” practices regarding loot boxes.The NCC says the practice often involves “targeting loot boxes and manipulative practices at kids” and using “layers of virtual currencies to mask or distort real-world monetary costs”.The report goes on to identify FIFA 22 as a case study for this behaviour, and accuses developer EA of employing “a wide arsenal of tricks to push consumers into spending as much time and money as possible exploiting consumers hope to receive the reward despite a miniscule chance and likelihood to do so.”FIFA 22 allegedly markets its packs by aggressively trying to trigger players’ fear of missing out, and the report claims EA’s transparency mechanics are “meaningless probability disclaimers” that do not actually tell players the specific probability of getting desired 90+ rated cards.Going on, the NCC claim that even when players get their desired reward from a pack, they rarely stay valuable due to “power creep over the FIFA gameplay cycle” that slowly introduces stronger and stronger cards.“This creates a continuous gameplay loop, where players are continuously encouraged to open packs in the hope of obtaining upgraded cards to keep up with other players,” condemns the report.It’s also alleged that because FIFA‘s pack probabilities are “dynamically generated”, they “can potentially be manipulated in real time based on any number of
‘Sonic Frontiers’ clip reveals game’s open-world in action
Sega has revealed a new trailer for Sonic Frontiers, featuring our first look at the game’s open-world action- check it out below.Not a lot is currently known about the open-world-inspired take on Sonic The Hedgehog, but the new 38-second video sees the hedgehog up to his old tricks – grinding on conveniently placed tracks, destroying giant robots and running about the place – with no apparent restrictions.Check it out below:Enjoy this small preview of Sonic Frontiers, and tune in all June long for the @IGN First cover story for more world-exclusive reveals!— Sonic the Hedgehog (@sonic_hedgehog) May 31, 2022Announced in December, Sonic Frontiers looks to take influence from Breath Of The Wild as Sonic Team looks to revamp the franchise.According to the announcement, Sonic Frontiers is set on the Starfall Islands and will feature powerful enemies, dense forests, waterfalls, and deserts for the player to explore in the open world.“Sonic Frontiers is a huge leap forward for the franchise, delivering an evolved gameplay experience that can be enjoyed by longtime Sonic fans and action-adventure enthusiasts alike,” said Takashi Iizuka, creative officer at Sonic Team USA.“With the effort of the talented developers at Sonic Team Japan, we’ve created an all-new style of gameplay experience for Sonic The Hedgehog, where players will be able to explore lush and expansive landscapes with Sonic’s signature speed and abilities.”Sonic Frontiers was originally meant to be released in 2021 but the team delayed it to ensure the quality of the title.
‘Gotham Knights’ studio works with AbleGamers to make changes to Batgirl following feedback
WB Games Montréal has made changes to the backstory of Batgirl in Gotham Knights following criticism of her character arc that takes place before the game.Originally, Gotham Knights’ version of Barbara Gordon AKA Batgirl recovered from an injury that put her in a wheelchair after “her father’s death spurred her to train and recover from her wounds,” according to her character description.This was met with concern by many, who said that the trope of a disabled person overcoming their disability via determination was both misguided and offensive.The development team has taken this criticism on board, as creative director Patrick Redding said in a recent Q&A (via Eurogamer) that the studio worked with the AbleGamers charity to “learn about different types of spinal injuries and the potential for someone to regain mobility.”“As with many of our characters and plot elements, the circumstances around Barbara’s injuries differ in some important ways from how it’s been portrayed in the comics,” said Redding. “Barbara has been through multiple surgeries followed by a lot of physical therapy and pain management [in Gotham Knights].”Getting to advise great game devs like @WBGamesMTL on huge IPs like the Batman universe is stuff young, disabled Steve would have never believedNDAs say I can't tell you specifics.
PlayStation Plus’ PS1, PS2, PS3 and PSP lineup revealed by Sony
Sony has announced the upcoming classic game lineup that will be added to the revamped PlayStation Plus subscription service when it launches across the globe over the next month.The global rollout of the new tiered system will begin this month and go into June, and today (May 16) Sony has revealed what PS1, PS2, PS3, and PSP titles will be available on the service.According to Sony, the update time for new PS4 and PS5 titles on the Essential plan is the first Tuesday of the month, whilst the addition games prior to the PS4 generation will arrive in the middle of the month, with the number set to “vary” month-to-month as well.Some PSP and PS1 titles will also have improved user interfaces, the ability to save state, and even a rewind feature. Other games will also be available for individual purchase, and Sony has made it clear that users who already bought the digital versions of PS1 and PSP games on previous consoles can play them for free on PS4 and PS5, without a PlayStation Plus subscription required.The below games are set to release during the “launch time frame” of the service.PS1:PS2 (via PS4 remasters):The collection of PS3 games below are not remasters and will only be available via cloud streaming, and playable by those subscribed to the Premium tier.PS3:PSP:The revamped PlayStation Plus tiered system is set to launch on June 22 in Europe.
‘Dead Space’ developer livestream to premiere this week
EA Motive has confirmed another developer livestream for Dead Space, set to air later this week.Taking place Thursday (May 12) the Crafting The Tension stream will, according to a press release “offer a deep dive into various aspects of the upcoming game’s art design”The stream will be available to watch on the official Dead Space YouTube channel as well as Motive’s Twitch channel at 6pm BST (7pm CET).During the presentation, the team at Motive will show fans early footage of how they’re leveraging the Frostbite engine, Gen 5 hardware and PCs to visually evolve and remake the original Dead Space’s environments, characters, VFX, lighting and more from the ground up to create a new level of immersion and quality for today’s modern audiences.The remake of 2008’s Dead Space is set to be released on PlayStation 5, Xbox Series X/S and PC.March’s developer livestream revealed that Dead Space should be released in early 2023 as well as exploring how the team is improving the audio of the original game.“We want to make sure that we’re in a place where the game we’re gonna deliver is gonna be delivering on the expectations of fans,” explained Dead Space remake senior producer Philippe Ducharme.Last August, EA Motive showed off early pre-production footage of the game. It highlighted some of the changes and improvements being made, including improved dismemberments within the game.EA Motive has been asking for feedback from fans at every step of development and earlier this year, it was confirmed it had changed the sound effects tied to the Plasma Cutter and Pulse Rifle weapons in the Dead Space remake following comments from fans.