PS5: Last News

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2K Games to reveal sequel to “beloved” franchise next month

2K Games has confirmed it is set to reveal a sequel to a “beloved” franchise at Summer Games Fest, which takes place next month.Taking to social media, Summer Games Fest confirmed “2K plans to reveal the next iteration in one of 2K’s biggest and most beloved franchises” at the event, which is due to take place June 7.No other information about the reveal has been shared, but 2K has a number of games that could fit the brief.Earlier this year, 2K confirmed Borderlands 4 was in active development after acquiring Gearbox Studios for £365million. It comes as a big screen take on the franchise is set for release August 9.
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‘Vampire: The Masquerade – Bloodlines 2’ will “borrow” from ‘Baldur’s Gate 3’ choice and consequence system
The Chinese Room‘s Vampire: The Masquerade – Bloodlines 2 will “borrow” elements from Baldur’s Gate 3 to ensure that players feel like their choices have weighty consequences.In an interview with PC Gamer, narrative designer Arone Le Bray shared that recent successful releases have been an inspiration for the anticipated role-playing game.“Sarah (one of our writers) is a huge fan of Baldur’s Gate 3… we’re looking at how we can borrow aspects [from it], or how we can make sure we’re not taking giant steps backwards in terms of stories,” he said.NME‘s review of Baldur’s Gate 3 paid praise to the “whirlwind” journey that it offers to players and the “real brilliance” in the level of freedom that the adventurers are granted to tread their own path.“I absolutely classify narrative as an aspect of gameplay,” continued Le Bray about how the title will take from Larian Studios’ tour de force.“How can we make the player feel like they’ve owned their outcomes? How can we make the player feel like they have the agency we want them to?”The Chinese Room recently revealed the playable protagonist of Vampire: The Masquerade – Bloodlines 2, Phyre.They’re an Elder vampire whose gender, clothing, and clan can be customised by the player, and these choices can affect how characters react to Phyre and what powers they’ll be able to wield.That being said, Phyre’s story is defined to a degree.
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‘The Finals’ developer says AI allows for “new ways to work together” with voice actors
The Finals has responded to the criticism from fans and actors over the use of artificial intelligence to create voices for its characters.After a few voice actors noticed an affectation to the callouts from the commentators, a podcast episode featuring two of The Finals audio designers affirmed that these voices were the result of text-to-speech (TTS) software.“Trying to imagine how an audio professional could possibly think this sounds good,” said an actor of a compilation of the commentators’ callouts.Now, Embark Studios has supplied a statement to IGN justifying the inclusion of artificial intelligence at this point in The Finals‘ development.“We use a combination of recorded voice audio and audio generated via TTS tools in our games, depending on the context,” said a spokesperson.“Sometimes, recording real scenes where actors get together – allowing character chemistry and conflict to shape the outcome – is something that adds depth to our game worlds that technology can’t emulate.“Other times, especially when it relates to contextual in-game action call-outs, TTS allows us to have tailored voice over where we otherwise wouldn’t, for example due to speed of implementation.”In the open beta, those voices are the product of a “mix of professional voice actors and temporary voices from Embark employees” put through TTS software.“Making games without actors isn’t an end goal for Embark and TTS technology has introduced new ways for us to work together.”The Finals is in development for PC, PS5 and Xbox Series X|S.
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