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‘Starfield’ debuts sci-fi cities, stealth combat and alien telepathy in latest Direct
Starfield Direct let fans feast their eyes on a vast range of planets and their odd environments, humorous character traits, flexible skill systems and more — placing an emphasis on Bethesda‘s role-playing systems within the game.Previously, Bethesda’s presentations introduced us to Starfield‘s “NASA punk” aesthetic, where “everything is well used, worn and lived in.”Today (June 11), another look at the game explained that the game’s planets will fall into one of two categories: colonised or barren. The former is where players will meet friends and foes, spurring their quest through the stars onwards, and the latter are resource-heavy and possess risks and rewards.