Amazon‘s New World has confirmed that they “do not want this to be a pay-to-win experience.”READ MORE: New World preview: great combat marks a hot prospect for the futureIn May, Studio Director Rich Lawrence had to take to Twitter to dispel rumours about in-game microtransactions following a leak during the alpha testing of Amazon’s new MMORPG New World.An update introduced a storefront that offered “special cosmetic items for players and their in-game homes” and, according to the notes, “may sell quality-of-life items or boosts that will help players improve their time spent leveling up their character and trade skill experience.”“Our plan is not, and never will be, to create a feeling that store items are necessary to enjoy the game,”.
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