Resident Evil Village had its horror elements toned down after fan feedback, Capcom has said.READ MORE: From mice to dice: How Steamforged Games adapted ‘Monster Hunter World’ into a board gameResident Evil Village producer developer Tsuyoshi Kanda has said in an interview that “some of the feedback we received regarding [Resident Evil 7 was] that it was too scary to play.”“At the same time, it’s always our goal to create something that anybody can feel comfortable jumping in and playing,” Kanda said, “so we eased up on the tension curve [in Resident Evil Village] relative to Resident Evil 7: Biohazard, so that players aren’t in constant fear.”Kanda explained the philosophy behind the working out how scary to make Resident Evil titles,.
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