New World, according to an Amazon Game Studios developer.The main areas of change will be weapon swapping, dodge cancels, and attack input windows, as outlined in a developer post on the New World forums.
The goal is for all of these to “feel fluid and responsive” as they’re a major aspect of the game’s combat system, with the changes coming in the next few releases.“We are currently working on weapon swap responsiveness and making sure that it is more consistent throughout all of our attacks, as we want swapping weapons to be an integral and fluid part of combat,” said the developer.“There are many times that you think you’ve swapped weapons, but you end up attacking with the currently equipped weapon instead.
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