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‘Dungeons & Dragons: Dark Alliance’ gets some vague new changes

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www.nme.com

Dungeon & Dragons brawler Dark Alliance received its first big update today.Developer Tuque Games has released patch v1.16 for Dark Alliance.

The patch notes do not convey a great amount of detail but promise “improvements to multiplayer latency, improvements to camera lock-on, improvements to the user interface, and improvements to teleporting attacks made by enemies.”Also listed in the notes are balance changes and tethering improvements – with tethering being the mechanic that keeps enemies rooted to a certain area when a player runs away from them.Another improvement reads, “Instances where progression is blocked when a player respawns as a boss dies has been fixed”, relating to a bug that had been reported a handful of times, including.

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