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‘Diablo II: Resurrected’ won’t include TCP/IP multiplayer

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Diablo II: Resurrected, the upcoming Diablo II remaster from Blizzard, won’t include TCP/IP multiplayer despite previous promises.During a recent blog post, Blizzard revealed that Diablo II: Resurrected won’t include the classic TCP/IP multiplayer options – a firm favourite for LAN parties in the past.“TCP/IP support will not be available in the upcoming Beta or the final game,” they confirmed. “After careful deliberation, we will no longer be supporting this option as we identified potential security risks and are committed to safeguarding the player experience.”TCP/IP multiplayer was a mode in Diablo II that allowed people to play online using peer-to-peer connections – completely bypassing battle.net.

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