NewZoo, global esports revenues will grow to $1.084billion in 2021, a year-on-year growth of plus 14.5%, up from $947.1million in 2020.
Additionally, the total global esports audience will grow to 474 million people in 2021, a year-on-year growth of +8.7%, with the majority of the audience coming from countries like China (92.8million), USA and Brazil.In 2020, the biggest tournament by live viewership hours on Twitch and YouTube was the League of Legends World Championship, with 91.9million hours of watch time during the tournament.
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