PS4: Last News

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All news where PS4 is mentioned

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Naoki Yoshida provides follow up on ‘Final Fantasy 14’ housing lottery bug
Final Fantasy 14, has provided clarification on the game’s ongoing housing lottery bug.With the arrival of patch 6.1, Final Fantasy 14 introduced the new Ishgardian residential district, the Empyreum, as well as a new feature that would allow players to join a lottery system in order to obtain a house.However, on April 16, there were reports from players who were met with messages saying that there were zero winners after the lottery countdown, which led Yoshida to release a statement apologising for the bugged system (on April 16).The problem has been ongoing for a couple of days since, but today (April 18) Yoshida released a new statement via the Final Fantasy 14 Lodestone, which provided further clarification and the next steps the team will be taking.Yoshida began by apologising for his earlier statement which led to some confusion among players, adding that he should have said that “there are many patterns involved for the lottery entry conditions” as opposed to his initial statement which said that “there are many patterns involved for the lottery conditions.”“Although the development team is continuing to put their full effort into investigating and verifying the housing lottery issue, we have yet to identify the root cause, and it appears we will require additional time to do so,” he explained.The director went on to say that there are three primary issues occurring with the lottery system.
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‘Bugsnax: Isle of Bigsnax’ DLC launches this month with Switch and Xbox release
Young Horses has announced that the upcoming Bugsnax expansion, Isle of Bigsnax, will launch on April 28 alongside a Nintendo Switch and Xbox release.Bugsnax was originally released in 2020 for PS4, PS5, and PC, but the game will soon be arriving on Nintendo Switch, Xbox One, Xbox Series X|S, and is also coming to Xbox Game Pass.Isle of Bigsnax was announced in October 2021 and will be a free update that features a brand new biome for players to explore, along with a dozen new bugsnax to capture and feed to grumpuses, as well as over 100 new challenges, 30 quests, and nearly 200 decorations to customise players’ huts with.In a new PlayStation Blog post, Bugsnax creative director, Kevin Zuhn, shared new details of the upcoming expansion, including the debut trailer which can be viewed below.Zuhn confirmed that the new biome will feature “a greater emphasis on environmental puzzles that put your tools to the test” and players will come across many vertical mazes while hunting Bugsnax. They’ll also gather a party of volunteers including characters, Chandlo, Floofty, Triffany, and Shelda.The developer also shared that some Bugsnax located on the island can be too large for players’ tools and traps, so the DLC will feature a new substance called Shrink Spice which, when thrown at the creatures, will shrink them down to a more manageable size.
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‘Diablo 4’ will include “five distinct regions and hundreds of dungeons”
Diablo 4, Blizzard has shared that fans can expect “five distinct regions and hundreds of dungeons” in the upcoming game, and detailed how the studio’s art team has designed each area.In 2022’s first Quarterly Update blog for Diablo 4, game director Joe Shely said that the entry would spotlight insight from the upcoming game’s artists to share with fans “everything that goes into building the world of Sanctuary”.Within the blog, art director Chris Ryder teased that Diablo 4 will include “five distinct regions and hundreds of dungeons,” and the environments have been created “through a darker and more grounded interpretation than earlier instalments.”On Diablo 4‘s open-world setting, lead exterior environment artist Matt McDaid shared that “the art and design teams have constructed a contiguous world where you can roam from coast to coast, or high up into the glacial ridges.”These areas range from the “bleak” Scosglen Coast, to the “isolated and secretive” Orbei Monastery. There’s also the “oppressive, frigid, and harsh” militaristic settlement of Kyovashad, over 150 dungeons across the world, and various underground biomes that are rife with danger.On the “Forgotten Places” across Diablo 4, associate lighting director Brian Fletcher shared that “we want you to have the impression that the dungeon goes on forever, and you’re only seeing a small part of a large underground labyrinth.”Fletcher added that “new dungeon features such as seamless floor transitions or traversals are exciting, but my favourite new feature is what we call tile-set transition scenes.

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