Activision Blizzard: Last News

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‘Crash Bandicoot 4’ developer announces breakaway from Activision Blizzard

Toys For Bob, the developer of Crash Bandicoot 4 and the remastered Spyro collection, has confirmed it’s going independent.Toys For Bob was founded in 1989 before being acquired by Activision in 2005, where they worked on Skylanders. As well as heading up a number of sequels, Toys For Bob also developed Crash Bandicoot 4 and was behind 2018’s Spyro Reignited Trilogy.As part of the recent wave of layoffs at Activision Blizzard, Toys For Bob lost 89 members of staff and saw the closure of their Californian offices.In a new blog post though, Toys For Bob has confirmed it has broken away from Activision.
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‘World Of Warcraft’ developers dig into the “cowboy mole people” of Dragonflight 10.1
World Of Warcraft next week (May 2), and ahead of its release, developers from Blizzard Entertainment have sat down with NME to discuss how it worked to make the “cowboy mole people” Niffen feel like a natural addition to Azeroth.Earlier in the week, Blizzard shared a video detailing everything that fans can expect from patch 10.1.Besides a new raid and an extra zone, the video showcased the introduction of a new race — the subterranean mole-like Niffen — and the return of a snail racing, which first appeared in the land of Highmountain.Speaking to NME, game director Ion Hazzikostas and lead quest designer Josh Augustine explored how Blizzard Entertainment worked to ensure the Niffen felt like they had always been living in the world of Azeroth.Augustine explained that the World Of Warcraft universe can have “everything from silly goblins to serious heart-wrenching stories,” and the discovery of a new area — such as Dragonflight 10.1’s Zaralek Cavern — offered a “great opportunity” to introduce new inhabitants to Azeroth.“A lot of times, with the Niffen for example, when we go to new places it’s really natural to think ‘who would be down here?’ It’s really natural to come up with a new race and culture, then start digging into…if they’ve been down here, how did they survive? What are their skills? What sort of traditions have they developed? It’s such a fun thought process to dig into.”“I remember the first time I saw they had cowboy hats,” Augustine recalled.
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‘Call Of Duty: Modern Warfare 2’ starts recording high-rank matches to fight cheaters
Activision Blizzard has detailed recent changes to its Ricochet anti-cheat system, including developer-side match replays and a number of creative ways to frustrate Call Of Duty: Modern Warfare 2 cheaters.In a blog, posted yesterday (March 5), Activision Blizzard confirmed that its kernel-level anti-cheat software Ricochet had been updated with “several new layers of security and detections” to battle cheaters.One such feature is a new replay investigation tool, which will allow teams at Activision Blizzard to watch any completed match to review its footage for signs of cheating.At the “highest tiers” of ranked in Modern Warfare 2, Activision has shared that matches will be automatically recorded in case they need to be investigated for cheating.“Though it’s a new tool for Team Ricochet, Replay has already helped with investigations into suspicious accounts resulting in permanent bans,” shared the company.Additionally, Ricochet has been updated with new software to detect third-party hardware, which can be used to minimise recoil for users. Anyone caught using this sort of hardware will first receive a warning about their device, but continued use can lead to suspensions or even bans.Elsewhere, a number of creative in-game solutions from Call Of Duty: Vanguard have been implemented in an attempt to frustrate cheaters during matches.
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US government sues Activision Blizzard over ‘Call Of Duty’ and ‘Overwatch’ player salaries
Activision Blizzard regarding its handling of salaries in Call Of Duty and Overwatch professional scenes.In the lawsuit, the US Government stated that Activision Blizzard’s Competitive Balance Tax in its Overwatch and Call Of Duty leagues limited competition and “suppressed esports players’ wages”.The Competitive Balance Tax forced competing teams to adhere to a salary cap implemented by Activision, meaning they were fined if any of their players were paid above a certain amount.In October 2021, Activision Blizzard told Call Of Duty and Overwatch teams that the Competitive Balance Tax would no longer be enforced, following an investigation by the DOJ.“The Competitive Balance Tax substantially lessened competition between teams in the Overwatch and Call Of Duty Leagues for esports players and limited the players’ compensation,” alleged the DOJ, who added that teams who used most of their salary cap on more expensive players drove down wages for everyone else.If successful, the lawsuit would hit Activision with a financial penalty and order the company to avoid reimplementing anything like the Competitive Balance Tax again.“Professional esports players – like all workers – deserve the benefits of competition for their services,” said Jonathan Kanter, Assistant Attorney General of the Justice Department’s Antitrust Division.
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We finally have an idea of how much money Microsoft makes on Game Pass
Microsoft’s Game Pass service has been somewhat shrouded in secrecy regarding its financials – until now, anyway, as a document has revealed just how much money it generates a year.Game Pass’ revenue has been revealed as part of Microsoft’s ongoing acquisition of Activision Blizzard. Brazil’s Administrative Council for Economic Defense (CADE), who has approved the deal, has released a document outlining its rationale – which also includes a lot of data on gaming companies.According to the document (spotted by Tweaktown), Xbox Game Pass generated £2.6bn ($2.9bn) in the fiscal period ending January 2021 – though even this doesn’t offer the complete picture, as it only covers console revenue and PC Game Pass is not included.Still, that revenue makes up around 18 per cent of Microsoft’s total yearly Xbox revenue at £14.7bn ($16.28bn), or almost 30 per cent of its games and service revenue £11.3bn ($12.581).Microsoft has been inconsistent about revealing just how many subscribers Game Pass has – but went from 15 million to 18 million subscribers between August 2021 and March 2022.Though as Eurogamer notes, it’s not exactly clear how they’ve arrived at this figure, as it could include discounted game sales through Game Pass and DLC sales from games on the service, or indeed it might not.For context, it is revealed elsewhere in the document that Nintendo Switch Online generated £843million ($932million), and EA Play brought in £322million ($356million).The document has been released following substantial scrutiny of the proposed Activision Blizzard merger.
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‘Diablo 4’ might have microtransactions according to player survey
Activision Blizzard suggests that Diablo 4 may include microtransactions.The apparent survey was posted to the Diablo 4 subreddit in German but was helpfully translated to English by user BellasaurusRawr, and it is mainly focused on pricing (via PCGamesN).The survey includes mentions of different types of microtransactions that may appear in the final product. It features some basic Diablo 4 assets as well and explains which version of the game will come with extra content, while also asking fans what they’re most likely to purchase.For example, the optional bundles mainly consist of character armour, some of which are pictured in the survey, as well as a variety of different horse mounts – a first for the series, and extra cosmetics like back ornaments.The design descriptions for the character armour explain that players will receive a total of five skins, one for each Diablo 4 class.There’s also the mention of a battle pass with “premium rewards for playing,” but these will only be “cosmetic,” as well as an Early Access period for purchasing specific bundles which will give consumers seven days to play before release, or two days depending on the version.An in-game currency called Platinum is included too, which will be used for purchasing cosmetic items from the in-game store.
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