Counter-Strike: Global Offensive, Valve is changing Dust 2 so that attackers can no longer land potential kills at the start of rounds.In patch notes posted yesterday (September 21), developers outlined the change as a “slight visibility tweak from T spawn through mid”.
While this is worded pretty tamely, the actual change has a major effect on Dust 2.As demonstrated below, attackers on Dust 2 no longer have a direct line of sight to the double doors from spawn.
The slightly-ajar doors could often reward attacking players with a kill, as defenders spawn right by the gap and need to run across that brief sightline to get to B site.We're adding new maps during the Operation and updating Ancient and Dust2.
Read more on nme.com