Xbox One: Last News

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All news where Xbox One is mentioned

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‘Diablo 4’ will include “five distinct regions and hundreds of dungeons”
Diablo 4, Blizzard has shared that fans can expect “five distinct regions and hundreds of dungeons” in the upcoming game, and detailed how the studio’s art team has designed each area.In 2022’s first Quarterly Update blog for Diablo 4, game director Joe Shely said that the entry would spotlight insight from the upcoming game’s artists to share with fans “everything that goes into building the world of Sanctuary”.Within the blog, art director Chris Ryder teased that Diablo 4 will include “five distinct regions and hundreds of dungeons,” and the environments have been created “through a darker and more grounded interpretation than earlier instalments.”On Diablo 4‘s open-world setting, lead exterior environment artist Matt McDaid shared that “the art and design teams have constructed a contiguous world where you can roam from coast to coast, or high up into the glacial ridges.”These areas range from the “bleak” Scosglen Coast, to the “isolated and secretive” Orbei Monastery. There’s also the “oppressive, frigid, and harsh” militaristic settlement of Kyovashad, over 150 dungeons across the world, and various underground biomes that are rife with danger.On the “Forgotten Places” across Diablo 4, associate lighting director Brian Fletcher shared that “we want you to have the impression that the dungeon goes on forever, and you’re only seeing a small part of a large underground labyrinth.”Fletcher added that “new dungeon features such as seamless floor transitions or traversals are exciting, but my favourite new feature is what we call tile-set transition scenes.
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Xbox has paid nearly £2billion in royalties to indie developers
Xbox has announced that it has paid indie developers billions in royalties from its ID@Xbox program.Independent Developers @ Xbox (ID@Xbox) is a scheme that Microsoft started in 2014 that allows indie studios to self-publish their games on the Xbox ecosystem of platforms.The announcement of shared royalties comes from Chris Charla, who was director of ID@Xbox until 2018 and is now a partner of content creation and programs at the company.“Since the program’s inception, independent developers have earned more than $2.5 billion [£1.89 billion] in royalties, and total revenue generated by ID@Xbox partners on Xbox almost doubled over the last three years. These are staggering numbers, and it speaks to the power of independent developers,” wrote Charla in a post on Xbox Wire.Charla adds that because of the scheme, indie developers have been able to give Microsoft direct feedback regarding its back-end publishing, which has allowed developers to more easily ship their games on both console and PC.“We’ve also paid developers and publishers across Xbox hundreds of millions of dollars in Game Pass license fees,” adds Charla, although no specific figure was given here.Despite apparently having over 3,000 indie games on Xbox, Charla notes that one area the team needs to improve on is discoverability and making it easier for players to find games they may end up really enjoying.Earlier in the month an ID@Xbox showcase was also live-streamed and showed off plenty of games coming to Game Pass in the near future.

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