microsoft: Last News

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‘Redfall’ DLC was being worked on hours before studio shutdown

Arkane Austin was working on updates for Redfall hours before Microsoft confirmed it was closing down the studio.According to reports, Arkane Austin had been developing an offline mode for the first-person shooter as well as working on Redfall‘s Hero DLC, which had been sold as part of the £80 ($100) Bite Back edition. The studio had been hoping to finally launch the DLC this Halloween.IGN sources claim the studio had been expecting to release an offline mode for the “always online” Redfall later this month, a feature fans had been requesting since before the game had even launched.
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Xbox wants to bring demos to Game Pass with Project Moorcroft
Microsoft has announced a new program designed to bring demos to Xbox Game Pass, and it’s called Project Moorcroft.The early game demos intended for the Project Moorcroft initiative are meant to replicate the demos played during gaming conferences such as E3 or PAX.“We were sitting around as a team thinking, you remember it used to be you go to E3, you go to PAX, and you would go visit some of your favourite creators and they would have a piece or a level of a game that you could sit there and play, and there would be someone from the studio like right next to you in your ear being like: ‘press that button, go under there, do that stuff,'” said Sarah Bond, corporate vice president of game creator experience and ecosystem at Microsoft Gaming, speaking to press.“And you would get to experience the game, and they would get to generate excitement about what they’re building and what’s coming next.“So we said you know what?” Bond explained, “Why don’t we take Game Pass and make it like the show floor? Why don’t we make it possible for a developer to take a piece, a level of their game, release it into Game Pass, generate excitement for what’s coming, and also get that really valuable feedback as they are tuning and preparing their game for launch?”Bond also added that Microsoft set up the program to not just benefit the player, but it benefits the developers as well by giving them financial compensation for the game. It will also allow developers to receive feedback as well.Project Moorcroft is set to release within the next year and will begin by focusing on indie games.
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‘Gears Of War’ might be getting a “‘Master Chief Collection’-type treatment”
Gears Of War franchise could be getting a remastered collection in the near future.That’s according to Xbox Era journalist Nick Baker, who said on the Xbox Era podcast on May 14 that a “Master Chief Collection-type treatment” is in the works for the Gears Of War series (via VGC).“A while back I said there is another Microsoft franchise that’s getting the Master Chief Collection-type treatment, I am of the belief that that is coming this year,” said Baker on the podcast, adding “everyone has guessed it.”Last year, The Coalition, the main studio behind the Gears Of War franchise, had reportedly started work on an original game series, targeted for the Xbox Series X|S using Unreal Engine 5.However, VGC reports that the studio is rather in the early stages of developing the next Gears Of War title.The collection could be revealed at the Xbox and Bethesda showcase due next month, where there may also be the first gameplay footage of Starfield, although it was delayed last week.The Coalition’s last game, Gears 5, was released on Xbox One and PC in 2019.The original Gears Of War was released back in 2006 for the Xbox 360 and received critical acclaim. It was then remastered as Gears Of War: Ultimate Edition for PC and Xbox One in 2015.However, the subsequent sequels: Gears Of War 2 and Gears Of War 3, never received the same treatment and are only available through modern Xbox consoles via backwards compatibility.
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Xbox has paid nearly £2billion in royalties to indie developers
Xbox has announced that it has paid indie developers billions in royalties from its ID@Xbox program.Independent Developers @ Xbox (ID@Xbox) is a scheme that Microsoft started in 2014 that allows indie studios to self-publish their games on the Xbox ecosystem of platforms.The announcement of shared royalties comes from Chris Charla, who was director of ID@Xbox until 2018 and is now a partner of content creation and programs at the company.“Since the program’s inception, independent developers have earned more than $2.5 billion [£1.89 billion] in royalties, and total revenue generated by ID@Xbox partners on Xbox almost doubled over the last three years. These are staggering numbers, and it speaks to the power of independent developers,” wrote Charla in a post on Xbox Wire.Charla adds that because of the scheme, indie developers have been able to give Microsoft direct feedback regarding its back-end publishing, which has allowed developers to more easily ship their games on both console and PC.“We’ve also paid developers and publishers across Xbox hundreds of millions of dollars in Game Pass license fees,” adds Charla, although no specific figure was given here.Despite apparently having over 3,000 indie games on Xbox, Charla notes that one area the team needs to improve on is discoverability and making it easier for players to find games they may end up really enjoying.Earlier in the month an ID@Xbox showcase was also live-streamed and showed off plenty of games coming to Game Pass in the near future.
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Activision staff “under scrutiny” following Microsoft acquisition
Microsoft president Brad Smith has said that staff at Activision Blizzard will be “under scrutiny” following its acquisition of the publisher.Last month, Microsoft purchased Activision Blizzard in a deal worth around £50billion, with the US Federal Trade Commission currently conducting an antitrust investigation.The purchase comes after Activision was hit by a lawsuit filed by the California Department of Fair Employment and Housing and another by the U.S Securities and Exchange Commission following multiple allegations of sexual harassment, discrimination, and workplace misconduct.In between that, its own staff also filed a complaint too, alleging that the company used intimidation and “coercive tactics” to stifle staff trying to improve working conditions.It’s also been alleged that Activision CEO Bobby Kotick was aware of sexual misconduct claims within the company since 2018 but did not inform Activision’s board of directors. A report by the Wall Street Journal also suggested that Kotick played a first-hand part in the culture that has embroiled Activision in sexual harassment lawsuits and investigations by the Securities and Exchange Commission.Speaking CNBC (via VGC) about the accusations, Smith said: “We’re looking to the leadership team at Activision Blizzard today to make culture and workplace safety a top priority every single day, until the day when this deal hopefully closes.
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