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‘GoldenEye 007’ will have online play on the Switch, but not Xbox
Microsoft has confirmed that it has “no plans” to bring online multiplayer to GoldenEye 007 on Xbox, although the feature has been confirmed for Nintendo Switch versions.Yesterday (September 13), Rare and Nintendo announced the return of GoldenEye 007, a fan-favourite shooter from the Nintendo 64 that will be making its way to Nintendo Switch and Xbox consoles.While Nintendo has advertised the port as having online play, allowing players to compete with their friends over the internet, the same feature will not be available on Xbox versions.In a statement, Microsoft confirmed that online play will not be a part of GoldenEye 007 on Xbox.“Xbox is excited to bring GoldenEye 007 to Xbox Game Pass for the very first time – a faithful recreation of a much-loved and iconic title,” reads the statement. “While there are no plans to include online multiplayer as part of GoldenEye 007 on Xbox Game Pass, Xbox is focused on bringing this title to players in the way they fondly remember, including local multiplayer mode, allowing up to four players to take to the couch in a battle of wits and skill.”Elsewhere, Rare has confirmed that the Xbox version will include “achievements, 4K resolution and a smoother framerate – even in split-screen local multiplayer!”More Nintendo 64 games are on the way!Pokémon Stadium, Mario Party, Pilotwings 64, 1080° Snowboarding, Excitebike 64, & more will be gradually added to the Nintendo 64 library on #NintendoSwitchOnline + Expansion Pack.
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‘Microsoft Flight Simulator’ anniversary update to add historical planes
Microsoft Flight Simulator 40th anniversary update is adding a number of vehicles and enhancements later this year.Announced yesterday (August 25), the anniversary update is set to drop on November 11. It will add helicopters and gliders, the “most requested enhancements” from the game’s community, new airplanes and six historically significant aircraft.The six historical aircraft include the “903 Wright Flyer, the Curtiss JN-4 Jenny from 1915, the beautiful Grumman G-21 A Goose, and the famous Hughes H-4 Hercules, also known as the Spruce Goose,” there will also be true-to-life airliner the Airbus A-310.That means the Wright Brothers plane, which had the first sustained flight from a manned heavier-than-air powered aircraft, will be in Microsoft Flight Simulator.Check out the trailer for the update below.When the anniversary update takes flight on November 11, the game will have 12 new aircraft, 12 heliports, 12 glider airports, six classic commercial airports and 20 historic franchise missions.The Microsoft Flight Simulator update will also be free, and included with Xbox Game Pass at launch. This update will thus be joining the Top Gun: Maverick expansion, which adds a number of jet planes from this year’s Tom Cruise film.Elsewhere, Microsoft has confirmed that it will not be raising the price of the Xbox Series X|S at this time, after Sony abruptly did so for the PS5 this week. “We are constantly evaluating our business to offer our fans great gaming options.
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Xbox wants to bring demos to Game Pass with Project Moorcroft
Microsoft has announced a new program designed to bring demos to Xbox Game Pass, and it’s called Project Moorcroft.The early game demos intended for the Project Moorcroft initiative are meant to replicate the demos played during gaming conferences such as E3 or PAX.“We were sitting around as a team thinking, you remember it used to be you go to E3, you go to PAX, and you would go visit some of your favourite creators and they would have a piece or a level of a game that you could sit there and play, and there would be someone from the studio like right next to you in your ear being like: ‘press that button, go under there, do that stuff,'” said Sarah Bond, corporate vice president of game creator experience and ecosystem at Microsoft Gaming, speaking to press.“And you would get to experience the game, and they would get to generate excitement about what they’re building and what’s coming next.“So we said you know what?” Bond explained, “Why don’t we take Game Pass and make it like the show floor? Why don’t we make it possible for a developer to take a piece, a level of their game, release it into Game Pass, generate excitement for what’s coming, and also get that really valuable feedback as they are tuning and preparing their game for launch?”Bond also added that Microsoft set up the program to not just benefit the player, but it benefits the developers as well by giving them financial compensation for the game. It will also allow developers to receive feedback as well.Project Moorcroft is set to release within the next year and will begin by focusing on indie games.
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‘Gears Of War’ might be getting a “‘Master Chief Collection’-type treatment”
Gears Of War franchise could be getting a remastered collection in the near future.That’s according to Xbox Era journalist Nick Baker, who said on the Xbox Era podcast on May 14 that a “Master Chief Collection-type treatment” is in the works for the Gears Of War series (via VGC).“A while back I said there is another Microsoft franchise that’s getting the Master Chief Collection-type treatment, I am of the belief that that is coming this year,” said Baker on the podcast, adding “everyone has guessed it.”Last year, The Coalition, the main studio behind the Gears Of War franchise, had reportedly started work on an original game series, targeted for the Xbox Series X|S using Unreal Engine 5.However, VGC reports that the studio is rather in the early stages of developing the next Gears Of War title.The collection could be revealed at the Xbox and Bethesda showcase due next month, where there may also be the first gameplay footage of Starfield, although it was delayed last week.The Coalition’s last game, Gears 5, was released on Xbox One and PC in 2019.The original Gears Of War was released back in 2006 for the Xbox 360 and received critical acclaim. It was then remastered as Gears Of War: Ultimate Edition for PC and Xbox One in 2015.However, the subsequent sequels: Gears Of War 2 and Gears Of War 3, never received the same treatment and are only available through modern Xbox consoles via backwards compatibility.
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Xbox has paid nearly £2billion in royalties to indie developers
Xbox has announced that it has paid indie developers billions in royalties from its ID@Xbox program.Independent Developers @ Xbox (ID@Xbox) is a scheme that Microsoft started in 2014 that allows indie studios to self-publish their games on the Xbox ecosystem of platforms.The announcement of shared royalties comes from Chris Charla, who was director of ID@Xbox until 2018 and is now a partner of content creation and programs at the company.“Since the program’s inception, independent developers have earned more than $2.5 billion [£1.89 billion] in royalties, and total revenue generated by ID@Xbox partners on Xbox almost doubled over the last three years. These are staggering numbers, and it speaks to the power of independent developers,” wrote Charla in a post on Xbox Wire.Charla adds that because of the scheme, indie developers have been able to give Microsoft direct feedback regarding its back-end publishing, which has allowed developers to more easily ship their games on both console and PC.“We’ve also paid developers and publishers across Xbox hundreds of millions of dollars in Game Pass license fees,” adds Charla, although no specific figure was given here.Despite apparently having over 3,000 indie games on Xbox, Charla notes that one area the team needs to improve on is discoverability and making it easier for players to find games they may end up really enjoying.Earlier in the month an ID@Xbox showcase was also live-streamed and showed off plenty of games coming to Game Pass in the near future.

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