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‘Redfall’ DLC was being worked on hours before studio shutdown

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Arkane Austin was working on updates for Redfall hours before Microsoft confirmed it was closing down the studio.According to reports, Arkane Austin had been developing an offline mode for the first-person shooter as well as working on Redfall‘s Hero DLC, which had been sold as part of the £80 ($100) Bite Back edition.

The studio had been hoping to finally launch the DLC this Halloween.IGN sources claim the studio had been expecting to release an offline mode for the “always online” Redfall later this month, a feature fans had been requesting since before the game had even launched.

As part of an internal memo, head of Xbox Game Studios Matt Booty promised that while development would stop on future Redfall updates, the game would remain online.However, if servers are ever taken offline, Redfall will become unavailable to play.

Booty also said the company would “make good” offers to those that had pre-purchased the Hero DLC.Fans on social media have also found evidence that Arkane Austin was still updating Redfall hours before it was announced the studio would be closing.Redfall's DLC was being worked on 5 hours ago pic.twitter.com/ses9IvakXh— JuiceHead (@JuiceHead33) May 7, 2024Yesterday (May 7), Microsoft confirmed Arkane Austin would be closing alongside Hi-Fi Rush developers Tango Gameworks and Alpha Dog Games, the creator of mobile game Mighty Doom.

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