Torn Banner Studios launched Chivalry 2, the long-awaited sequel to 2012’s Chivalry: Medieval Warfare, to much fanfare yesterday (June 8).In fact, the game’s launch was so successful that its servers could barely keep up with the large player count.
The developer reported issues with log-ins and online matchmaking within the first few hours of the game’s release, both of which have since been resolved, as it points out on twitter.“The number of players launching the game today has exceeded even our highest expectations, and we will do our best to ensure you all can get in and play as soon as possible as our top priority,” Torn Banner said at the time.The number of players launching the game today has exceeded even our highest expectations,.
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