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Watch game footage of a fan-developed ‘Metroid 64’

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Metroid fans are creating what they believe a Nintendo 64 instalment of the Metroid franchise would have looked like.With the exception of Samus Aran’s appearance in Super Smash Bros., Metroid didn’t make an appearance on the Nintendo 64.Now, two fans have decided to recreate what could have been with Metroid 64.

Luto Akino, an indie game developer from Mexico, has shared footage of the work in progress on Twitter and it looks amazing – check it out below.At last working in #Metroid64 I adjusted small details, and placed a test texture.

There is a bug with the beams direction when Samus is flat against the wall that I need to fix #metroid #F2P #n64 #lowpoly #Nintendo64 #Zelda #unity #unity3d #madewithunity #gamedev #3dmodeling #3D pic.twitter.com/sWBYoTbove— Luto Akino (@LutoAkino) April 26, 2022Built using Unity3, Akino says the biggest influence for the title is The Legend Of Zelda: Ocarina Of Time.Speaking to Gamesradar (via NintendoSoup) Yoshio Sakamoto, the director of Super Metroid (released on the Super Nintendo in 1994) said he was considering an N64 version of the game until he played on the console.“I felt that I shouldn’t be the one making the game.

When I held the N64 controller in my hands I just couldn’t imagine how it could be used to move Samus around. So for me, it was just too early to personally make a 3D Metroid.”He went on to add: “Nintendo approached another company and asked them if they would make an N64 version of Metroid and their response was that no, they could not.

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