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‘Diablo II: Resurrected’ ultrawide support changed due to a bug

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Diablo II: Resurrected’s 21:9 ultrawide support has been removed because the game’s AI can’t use it properly.The problem was addressed on the Blizzard forums yesterday (September 7), where it was announced that ultrawide support would be reduced from 21:9 to 19:9 at maximum to accommodate some issues with how the game reacts to it.Vignettes will take up the edges of an ultrawide screen, with the post saying Blizzard will “continue to watch these discussions and explore possible solutions that don’t change how the game is played.”Ultrawide support in the alpha was giving players with a 21:9 screen an advantage as those “monitors could hit enemies with that extra screen space, but the monsters would not pull or react, but could still be.

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