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‘The Last Of Us Part II’ director on runtime criticism: “We wanted to make it this long”

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The Last of Us Part II has acknowledged and addressed the criticisms that the recently released game’s runtime is too long.In a recent podcast episode with Troy Baker – who voices Joel Miller in the game – the two reminisce about how certain scenes in the game were improvised and added in at the last minute, which prompted Druckmann to clear the air on the topic.Check out the episode below.

For the aforementioned segment, skip to the one hour mark.Druckmann says that he’s seen comments online of the game being too long, with some people speculating that the company’s marketing team interjected their own visions onto the game in order to drive sales.“I’ve seen someone – fuck, I’m gonna get in trouble for this – I don’t care.

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