SPOILER ALERT:This interview contains plot details for the video game The Casting of Frank Stone For the last decade, Supermassive Games and Behaviour Interactive have each cornered the market on fun, bizarre and gruesome horror games in their own unique way.
The former is most known for their star-studded and award-winning choose-your-own-adventure cinematic tales, such as The Dark Pictures Anthology, The Quarry and Until Dawn, which is currently being made into a movie, that focus on the survival of multiple playable characters based on oft stressful decisions made by the player.
The latter, mostly known for the popular online multiplayer horror game Dead by Daylight, offers players the ability to enter iconic multiversal horror franchises such as Stranger Things or Silent Hill to test their survival skills (or their murdering skills) in a seemingly never-ending and hellish loop.
With each of them continually raising the bar for their respective fan bases in their unique genre space, it’s no wonder that the two developers reached out to try and create the next best thing together with The Casting of Frank Stone.
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