Dan Fornace, the creator of Super Smash Bros-inspired fighting game Rivals Of Aether, has said that he is no longer interested in trying to make fighting games “easier” for newcomers of the genre.In a Twitter thread posted yesterday (June 17), the developer said if he was to make a new fighting game “I want to make the best game possible for fans of the genre I’m working in.
I want it to be their favorite game of all time.”Fornace began his thread with a resigned statement: “After 8 years of working in fighting games, I’ve accepted the fact that no matter how “easy” you make your game, pros will absolutely demolish new players.”He criticised other developers who have tried to make fighting games more accessible to newcomers by simplifying.
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