Insomniac Games creative director Marcus Smith recently sat down on a podcast to discuss a lot of the challenges behind the creation of Ratchet & Clank: Rift Apart.Interviewed by Ted Price, president and founder of the studio, Smith talks about how he wanted to make sure the latest entry really stayed true to the series (thanks, Op attack):“Internally, especially, it was much more about staying true to the franchise, Ratchet and Clank is coming up on 20 years now, and it really is one of the few remaining character action platformers of that era that is still not just surviving, but thriving.”Smith adds: “Staying true to that, but also bringing something new, because the flipside to being around forever is you’ve done a lot of things, so.
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