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Kim Kardashian
Kimberly Noel Kardashian West (née Kardashian; born October 21, 1980) is an American media personality, model, businesswoman, socialite and actress. Kardashian first gained media attention as a friend and stylist of Paris Hilton but received wider notice after a 2002 sex tape, Kim Kardashian, Superstar, with her then-boyfriend Ray J was released in 2007. Later that year, she and her family began to appear in the E! reality television series Keeping Up with the Kardashians (2007–present). Its success soon led to the creation of spin-offs including Kourtney and Kim Take New York (2011–2012) and Kourtney and Kim Take Miami (2009–2013).
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Digital Video Game Culture Unity

Unity shares lifelike ‘Enemies’ cinematic to show how games could look in 2022

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www.nme.com

Unity has released Enemies, a cinematic demo that showcases what it’s graphics engine is capable of in 2022.Launched today (March 21), Enemies is an incredibly lifelike cinematic demo that demonstrates what can be achieved by the Unity engine.The demo is roughly two minutes long, and follows a woman playing chess and monologuing in a sci-fi environment.Though Enemies is fairly brief, it showcases the progress that’s been made in recreating lifelike humans in digital format.

In particular, Enemies makes use of Unity Hair Solution, which includes a Hair System that will launch for users in the second quarter of 2022.On what the tech behind Enemies offers the games industry, Unity has shared that it’s an example of how the company wants non-AAA and indie developers to still be able to create good-looking games despite not having huge budgets.Speaking to NME, creative director Veselin Efremov shared that the demo took roughly 12 people a year and a half of work.

On its purpose, Efremov answered that “the mission has been, from day one, to try to do things that haven’t really been done with Unity before and see why people don’t do that.”Natalya Tatarchuk, vice president of graphics at Unity, went into more detail on how the tech will affect players:“I’m a gamer myself, I’m married to a game designer, my kid is swiftly becoming a gamer.

We live in a world…where immersiveness matters if we can connect to the characters. We want, as gamers, to experience the stories and be captivated by them, to not be distracted by artifacts or by strange things that seem congruent to what the actual plotline is telling.

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