Rainbow Six: Extraction’s director, Patrik Méthé, said that one of the pillars during production was the belief that ‘guns are not enough’.Talking to The Loadout, Méthé discussed how Rainbow Six: Extraction will stand out among the many upcoming co-op PvE titles. “Our main focus from the inception of the game was to create a different kind of co-op shooter,” he said.“There are a bunch of games in the genre that are very fun, as they allow the player to mindlessly mow down hundreds of enemies per session.On our side, since we are in the Rainbow Six universe, it was critical that our game rewarded tactical play, as a means to be successful.
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