gaming subreddit, OfficialDampSquid asked their fellow gamers what their controversial opinions were. “Personally, I’m sick of the ‘scattered lore notes’ technique.
I don’t wanna keep halting the pace of the game to read pages of backstory,” they added, kicking things off.More than 1500 replies followed in the next few hours. “90 per cent of games with crafting systems would be better without them,” is currently the most-liked comment, with more than 1300 upvotes. “God I hate how crafting has been tacked on to every other game these days.
It rarely belongs and doesn’t add any joy or immersion,” added another fan. “I hate crafting in games. I want to blast some goblins with a fireball, not play Farmville,” wrote a third. “I like crafting, I don’t like that it encourages hoarding of random crap that encumbered my movement,” added one gamer. “Crafting systems often feel like a way to inflate playtime,” said another, with The Last Of Us and Metro Exodus praised as examples of games doing crafting the right way.
Elsewhere in the thread, players shared their desire for the return of cheat codes in single-player games, admitted they liked the controversial Fable 3 and hit out at limited saving mechanisms. “I’m fine with auto saving as a backup but please let me save at any point and anytime and come back right to that moment.
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