Wilson Chapman editorRotoscope animation is a rare technique on television, and a rare one to see used as well as it is in Prime Video’s “Undone.”Created by Kate Purdy and Raphael Bob-Waksberg, the series is shot in live-action on green screen soundstages, with the footage animated by the companies Submarine and Minnow Mountain.
The result is a formally inventive series that uses dreamlike, hazy animated imagery to tell the slippery story of Alma (Rosa Salazar) as she confronts her memories of her father’s death by leaping through time to prevent it.For the show’s recent second season, the animation of “Undone” gets even more ambitious, as the narrative sees Alma and her sister Becca (Angelique Cabral) travel into the memories and traumatic pasts of their father Jacob (Bob Odenkirk), mother Camila (Constance Marie) and eventually their grandmother Geraldine (Holley Fain).
The further they travel through time, the more the animation distorts reality, playing with the audience’s perception of what’s real or not.
Hisko Hulsing serves as both director and production designer of the show. In this role, he makes initial sketches of the 3,000 or so shots that go into the season, and coordinates and reviews the work of the background artists, compositors, special effects artists and other animation crew members.
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