Ion Hazzikostas: Last News

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‘World Of Warcraft’ developers dig into the “cowboy mole people” of Dragonflight 10.1

World Of Warcraft next week (May 2), and ahead of its release, developers from Blizzard Entertainment have sat down with NME to discuss how it worked to make the “cowboy mole people” Niffen feel like a natural addition to Azeroth.Earlier in the week, Blizzard shared a video detailing everything that fans can expect from patch 10.1.Besides a new raid and an extra zone, the video showcased the introduction of a new race — the subterranean mole-like Niffen — and the return of a snail racing, which first appeared in the land of Highmountain.Speaking to NME, game director Ion Hazzikostas and lead quest designer Josh Augustine explored how Blizzard Entertainment worked to ensure the Niffen felt like they had always been living in the world of Azeroth.Augustine explained that the World Of Warcraft universe can have “everything from silly goblins to serious heart-wrenching stories,” and the discovery of a new area — such as Dragonflight 10.1’s Zaralek Cavern — offered a “great opportunity” to introduce new inhabitants to Azeroth.“A lot of times, with the Niffen for example, when we go to new places it’s really natural to think ‘who would be down here?’ It’s really natural to come up with a new race and culture, then start digging into…if they’ve been down here, how did they survive? What are their skills? What sort of traditions have they developed? It’s such a fun thought process to dig into.”“I remember the first time I saw they had cowboy hats,” Augustine recalled.
nme.com

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‘World Of Warcraft’ developers dig into the “cowboy mole people” of Dragonflight 10.1
World Of Warcraft next week (May 2), and ahead of its release, developers from Blizzard Entertainment have sat down with NME to discuss how it worked to make the “cowboy mole people” Niffen feel like a natural addition to Azeroth.Earlier in the week, Blizzard shared a video detailing everything that fans can expect from patch 10.1.Besides a new raid and an extra zone, the video showcased the introduction of a new race — the subterranean mole-like Niffen — and the return of a snail racing, which first appeared in the land of Highmountain.Speaking to NME, game director Ion Hazzikostas and lead quest designer Josh Augustine explored how Blizzard Entertainment worked to ensure the Niffen felt like they had always been living in the world of Azeroth.Augustine explained that the World Of Warcraft universe can have “everything from silly goblins to serious heart-wrenching stories,” and the discovery of a new area — such as Dragonflight 10.1’s Zaralek Cavern — offered a “great opportunity” to introduce new inhabitants to Azeroth.“A lot of times, with the Niffen for example, when we go to new places it’s really natural to think ‘who would be down here?’ It’s really natural to come up with a new race and culture, then start digging into…if they’ve been down here, how did they survive? What are their skills? What sort of traditions have they developed? It’s such a fun thought process to dig into.”“I remember the first time I saw they had cowboy hats,” Augustine recalled.
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