Dawid Lubryka PS4 Xbox One PS5 Dawid Lubryka

‘Dying Light 2’ developer says player choices will impact NPC behaviour

Reading now: 650

Dying Light 2 Stay Human developer Techland has revealed more details about its upcoming zombie shooter.During an interview at the Future Games Show, animation director Dawid Lubryka spoke about the different aspects of the forthcoming title, from co-op experience to NPC behaviour.

For the latter, the developer credited the “choices and consequences mechanic” for making it possible to make NPC behaviour unique, which will shape the story “depending on the way you play”.“As you can imagine, Dying Light 2 is full of infecteds, but it’s also full of humans,” Lubryka said. “We’re building Dying Light 2 around the simple rule [of] ‘ground is death, and rooftops are life’.

Read more on nme.com
The website celebsbar.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.

Related News