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‘Dying Light 2’ developer says player choices will impact NPC behaviour

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Dying Light 2 Stay Human developer Techland has revealed more details about its upcoming zombie shooter.During an interview at the Future Games Show, animation director Dawid Lubryka spoke about the different aspects of the forthcoming title, from co-op experience to NPC behaviour.

For the latter, the developer credited the “choices and consequences mechanic” for making it possible to make NPC behaviour unique, which will shape the story “depending on the way you play”.“As you can imagine, Dying Light 2 is full of infecteds, but it’s also full of humans,” Lubryka said. “We’re building Dying Light 2 around the simple rule [of] ‘ground is death, and rooftops are life’.

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